Legio Vox Studios is a fully remote team focusing on creating new worlds through mobile game development. Using the Unity game engine, 2D illustrations, and elaborate narratives, we create a riveting world for all players to experience.
Our company believes in a collaborative creative process in which all team members, regardless of position, can have their voices heard and felt. We are dedicated to avoiding toxic crunch culture via teamwork, communication, and planning. Our team is excited to share The End of the Line with you, and hopefully many more future titles.
Our mission is to create living, compelling, and mysterious worlds and share those worlds with our players through engaging narrative focused games that respect our players' time and money.
Interested in learning more about our team or even joining it? Check out our careers section!
The Origin Story
Originally pitched and selected as a University project, The End of the Line has come quite a long way. After a full year of blood, sweat, and tears, we crafted a proof of concept that received great reception at our local Game Expo. For the following two years, we continued working on the game, building our team, and growing our scope.
We founded Legio Vox not only to produce and publish The End of the Line: New Age, but also to help create a company that we believe in.